Role Overview: At Capgemini Engineering, you will be responsible for: - Experience in UI implementation. - Development of UI modules with Qt/QML, Qt Quick 3D. - Development with OpenGL Shader language - GLSL, Custom Shaders, Vertex shaders, Fragment shaders. - Realtime rendering, SPIR - V. - Experience in C/C++ programming with Embedded Linux knowledge. - Experience with version control (Git), Cmake, Unit Testing, and CI/CD. - Enable high responsiveness between UI specification/style guide development/changes and UI module delivery. - Ensure timely delivery of tasks according to product backlog. - Ensure good quality of delivery. - Experience in infotainment display / instrument cluster projects is a plus. Qualification Required: To excel in this role, you should have: - Proficiency in UI implementation and development. - Strong knowledge of Qt/QML, Qt Quick 3D, and OpenGL Shader language. - Experience in C/C++ programming with Embedded Linux. - Familiarity with version control (Git), Cmake, Unit Testing, and CI/CD. - Previous experience in infotainment display / instrument cluster projects preferred.,
Employement Category:
Employement Type: Full timeIndustry: IT Services & ConsultingRole Category: Not SpecifiedFunctional Area: Not SpecifiedRole/Responsibilies: C++ & Qt/ Qml / Opengl / Qt Shaders