We are seeking a skilled 3D Artist + Animator with a passion for stylized or realistic game art and a deep understanding of the Unreal Engine pipeline. You will be responsible for creating high-quality 3D assets and animations that bring our characters, environments, and worlds to life. This is a key role in our creative team, directly contributing to the visual and interactive feel of the game.
Responsibilities:
Design, model, and texture high-quality 3D assets including characters, creatures, props, and environments.
Rig and animate characters, creatures, and objects for real-time gameplay using Unreal Engine s animation tools.
Implement animations in Unreal Engine using Animation Blueprints, State Machines, and Sequencer.
Work closely with designers and developers to ensure animations integrate seamlessly with gameplay systems.
Optimize assets for performance without compromising visual quality.
Collaborate with concept artists, technical artists, and programmers to bring game visuals to life.
Contribute to creative discussions and provide input on art direction and animation style
Requirements:
3+ years of experience as a 3D Artist and Animator in the game industry.
Proficient in 3D software such as Blender, Maya, or 3ds Max.
Strong understanding of rigging, skinning, and animation principles.
Solid experience with Unreal Engine, including importing assets, working with Animation Blueprints, and Sequencer.
Knowledge of PBR texturing workflows (using Substance Painter/Designer or equivalent).
Ability to create both stylized and realistic models and animations depending on project needs.
A strong portfolio showcasing 3D modeling, texturing, rigging, and animation work.
Excellent communication skills and ability to collaborate in a team environment.
Education
B.Tech, M.C.A, M.Sc in Computer Science or Information Technology.
Need ASAP
Job Classification
Industry: IT Services & ConsultingFunctional Area / Department: UX, Design & ArchitectureRole Category: Other DesignRole: AnimatorEmployement Type: Full time