Create detailed 3D models of characters, environments, props, and objects for the game.
Texturing:
Apply realistic or stylized textures to 3D models, ensuring visual consistency and quality.
Animation:
Create and refine character animations, ensuring smooth and believable movements.
UV Mapping:
Create UV maps for 3D models, which are used to apply textures to the model.
Lighting and Shading:
Set up lighting and shading effects to create a visually appealing and immersive game environment.
Collaboration:
Work closely with game designers, programmers, and other artists to ensure the visual assets meet the games artistic direction and technical requirements.
Optimization:
Optimize 3D assets for performance, ensuring the game runs smoothly on various platforms.
Asset Management:
Organize and manage 3D assets, ensuring they are easily accessible and reusable.
Staying Updated:
Keep up-to-date with the latest 3D design software, techniques, and industry trends.
Skills and Qualifications:
Proficiency in 3D Modeling Software: Expert knowledge of industry-standard software like Autodesk Maya, 3ds Max, Blender, or similar.
Strong Understanding of 3D Art Principles: Knowledge of anatomy, perspective, lighting, and other fundamental 3D art concepts.
Experience with Texturing and Shading: Proficiency in creating realistic or stylized textures and applying them to 3D models.
Animation Skills: Ability to create smooth and believable animations.
Knowledge of Game Engines: Familiarity with game engines like Unity or Unreal Engine.
Communication and Collaboration Skills: Ability to effectively communicate with other team members and collaborate on projects.
Problem-Solving Skills: Ability to troubleshoot technical issues and find creative solutions.
Portfolio: A strong portfolio showcasing 3D modeling, texturing, and animation skills.
Bachelors Degree: A bachelors degree in 3D graphic design, animation, or a related field is often required.
Software:
3D Modeling: Autodesk Maya, 3ds Max, Blender, ZBrush, Mudbox.
Texturing: Adobe Photoshop, Substance Painter.
Game Engines: Unity, Unreal Engine.
Other: Adobe Creative Suite (Photoshop, After Effects), AutoCA
Job Classification
Industry: IT Services & ConsultingFunctional Area / Department: UX, Design & ArchitectureRole Category: Other DesignRole: Game DesignerEmployement Type: Full time