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Art Lead (off projects) / PM (on projects) @ Bajaj Finserv

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 Art Lead (off projects) / PM (on projects)

Job Description

  • Designation -
  • Location - Hyderabad
  • Experience -
  • Salary - 10- 30%
  • Gender -
  • Qualification -
  • Skills -
  • Target Industry -

Designation:-Art Lead (off projects) / PM (on projects)

Location:- Hyderabad ( Ready to relocate)

Salary:-10- 30% Hike on present Salary( no salary bar for good candidates)

Department: Art Services

Roles & Responsibilities:

Work closely with the Lead to scope the project effectively to correctly and

completely establish the client s requirements and specifications. Provide a list of

queries to the Lead to seek clarification on the project assets, if required.

Ensure that there is no ambiguity or confusion regarding any aspect (specifications,

timelines etc.) of the task in hand. Should not make any unwarranted assumptions.

Should red flag to the Lead/sub-Lead any confusion or ambiguity.

Before commencing work on the asset, ensure that there is clear identification of the

approach to be taken to create the asset as well as daily work completion targets

and the same have been discussed with the Lead/sub-Lead before finalization.

Collect adequate and appropriate references before commencing work.

Model and texture assets efficiently, ensuring that the assets conform to the set

process and specifications.

Demonstrate an ability to work on the most complex assets in the project.

When required, take on the role of a polishing artist and help to take the work of

junior artists to completion.

If required, carry out any post-production processes that may be required. This could

include activities such as making assets game-engine ready and check them in the

engine.

Effectively analyze all information to arrive at efficient work break-down and

competitive effort estimates.

Maintain and improve productivity of the project by

Managing own productivity by completing work within the time allocated. This

includes creating art assets from scratch or taking assets partially created

assets by juniors and taking them to completion / polishing them.

Helping artists on their project to complete their work on time using the most

effective method, tools and processes

Deliver high quality work which requires minimal iteration for finalization and has

zero QC errors.

Help the Lead by guiding / supervising the work of artists. Does the first level review

of assets, if required.

Skills Required:

A strong understanding of human and animal anatomy.

Experienced with Maya, 3DS MAX, Zbrush and Photoshop.

Knowledge of additional software such as Substance Painter and Mudbox as well

as knowledge of how to create assets for / export assets to game engines such as

Unreal Engine will be an added advantage.

Good knowledge of 3D game asset creation process. Hands-on knowledge of how to

effectively model and texture 3D assets under production conditions (within

deadlines, conforming to client s requirements etc.)

Have worked on organic and/or inorganic surfaces.

Excellent skills in high and low poly modeling.

Skilled at creating textures and materials.

Good understanding of 3D art production pipeline, shaders, popular plugins and at

least one popular game engine.

Ability to effectively estimate, plan and supervise game art asset creation work.

Detail oriented. Able to deliver error-free work.

Able to manage time effectively to insure timely delivery of work.

Team player.

Good communication skills.

Knowledge of Organic and Inorganic Modeling.

At least two years of experience in a 3D game or game art services company in

an Artist or Senior Artist role.

Knowledge and Experience Required:

At least three years of experience in a 3D game.

Required Behaviors and Abilities

A. Self-Management

a. Professional and friendly in daily conduct.

b. Able to create, track and maintain realistic and meaningful daily goals for self

and complete the planned work for the day on time every day.

c. Able to plan work-days and leaves in advance, after consultation with the PM

and Lead, keeping the project requirements in mind.

d. Able to create a self-development plan in consultation with the Reporting

Manager, and to work on the same diligently.

e. Stays up-to-date with knowledge/understanding of the latest developments in

tools and technologies related to game art production.

f. Able to take timely and correct decisions on how an asset should be created.

Consults with senior artists/ leads to validate the course of action.

g. In the face of a difficult or stressful situation, does not lose his / her cool.

Manages stress appropriately to ensure effective team work.

B. Communication

a. Able to regularly communicate with Lead and PM to inform on:

Completion status of work allocated

Leaves planned

Any problems or issues that might impact the timely completion of work

Any new learnings

b. Able to effectively communicate the following (tries to do so in English):

Questions related to the asset allocated or any aspect of the project

Asset delivery notes and explanations

Work status

Comments and explanations to be added to Feedback Tracker

c. Verbally communicate complex problems and issues, whether project or people

related, with ease and simplicity, keeping the recipient s comprehension level

in mind.

d. Confidently and effectively communicate in English with non-Indian team

members.

e. Show clear ability and intent to understand and care about the concerns or

feelings of others, and to communicate such awareness emphatically to others

C. Team

a. May need to work as sub-lead on projects, if required. Must command respect

from the team.

b. Consistently deliver assigned assets within timelines and as per quality to

come across as a reliable, responsible and trustworthy team member.

c. Show commitment to support the success of the project through delivery,

stretching or going the extra mile if required, and highlighting and solving

asset creation related issues

d. Be open to feedback and be willing to owe up to mistakes to work towards a

positive contribution.

e. Show initiative by volunteering and taking on tasks important to the successful

execution of the project.

f. Set a personal example for the team through their conduct and professional

behavior treating people well, coming to work on time, not wasting time etc.

Employement Category:

Employement Type: Full time
Industry: Recruitment Services
Role Category: Operations Management / Process Analysis
Functional Area: Not Applicable
Role/Responsibilies: Art Lead (off projects) / PM (on projects)

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