Job Overview: The 3D Modeling and Sculpting Faculty is responsible for teaching 3D Modeling, Sculpting, Texturing, Shading and the allied subjects based on the academy needs from time to time Teaching Experience: 1-2 years - Mandatory Production Experience: 1-2 years - Preferred Skills Required: Experience and knowledge of 3D modeling,Sculpting, Texturing, Shading, Lighting rendering painting using Maya, Blender, Substance, ZBrush and Mudbox. Hands-on knowledge in Manual Sculpting would be a plus. Familiarity with production pipelines and environments. Ability to produce class presentations and documentation. Qualifications: Any Graduate is eligible. Post Graduates are preferred. Professional Certification in the relevant field is required.,
Employement Category:
Employement Type: Full time Industry: Education / Training Role Category: Not Specified Functional Area: Not Specified Role/Responsibilies: 3D Modeling and Sculpting Faculty Job in IACG